Mobile Technology (9)

The Games For Change Student Challenge in  New York City is a competition for middle and high school students to build games that have a social impact. These kinds of competitions are important not only for the products that result and the learning experiences they provide, but also because they empower students. Students know that […]

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Need to conduct user research with kids? Never fear! One of the best ways to get great feedback from kids is to make your feedback session kid-friendly. Having conducted user research with 3-14 year-olds, I’ve interacted with a lot of children. Here are 11 ways you can ensure your user research with kids goes smoothly. […]

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Today, 57 million children have no access to primary school and 250 million more children have access, but fail to attain basic literacy or numeracy.  What if tomorrow we were able to provide every child access to a basic level of education?  That is the goal of the new XPRIZE competition for global learning. Because […]

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We have recently become a society in which it is normal to walk into a restaurant, sit down, and ask for the wifi password. For some people, it is just as normal to walk into someone’s home and ask the same question. In restaurants, the servers are normally quick to give up the password. A […]

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  The 2014 World Cup opened with a paraplegic kicking the first ball. The moment was almost, but not quite captured in this video. To make the kick, the man wore a cap full of sensors that read his brainwaves. These signals controlled his exoskeleton, allowing him to kick a ball. The last article in […]

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We normally gather information through our senses. We see, we touch, we feel. Though tradition describes us as having five senses, we actually have closer to 20, depending on how you define sense. We are gathering information about the world around us as well as the world inside us on an ongoing basis. Much of […]

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If you can’t upload yourself into a computer, how about wrapping yourself up in one? Ever since Dick Tracy put on his two-way radio wristwatch, the public imagination has been waiting for us to wear our electronics. Fictional versions of wearable computing have evolved from the two-way communicator on a wrist to Iron Man’s JARVIS. […]

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We are taking a break from our ongoing discussion of education and technology to talk about the interpenetration of the digital world and the real one. Since before the Web actually began, we have had a concept of a virtual space in which one could do things you can’t in reality. This virtual space was […]

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Do you like to wait? I don’t mean the kind of waiting where you go off and do something else, knowing that sooner or later some promised event will come to pass. I mean the kind of waiting where that is what you’re doing. Sitting there, thinking about the passage of time. Waiting. Probably not. […]

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